Cell Landscape Tutorial for Cinema 4D

So here it is: my first tutorial. I hope to vastly improve these as I continue, but you have to just get the first one out of the way, don’t you?

Anyway, this Cinema 4D tutorial uses some basic modeling, cloners, and bend deformers to create a landscape of cells that can be used repeatedly in medical animation. The tutorial also touches on texturing with the bump channel, fresnel shaders, as well as the environment object.

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